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Design & Creative · Webfomix Technologies
UI/UX Design with Figma
Design intuitive digital experiences through user research, wireframes, design systems, and prototypes.

Your 90-day course outline
Build skills in Figma, User research, Prototyping. Explore the planned topics below.
- Days 1–12Design thinking, user needs and research
- Days 13–25User journeys and information architecture
- Days 26–38Wireframes and interaction patterns
- Days 39–51Visual design, typography and components
- Days 52–64Figma prototyping and design systems
- Days 65–77Usability review and case-study development
- Days 78–90Portfolio presentation and refinements
Put your skills into practice
Design an interactive mobile app prototype and document your decisions in a UX case study.
Who this course is for
Recommended starting level: beginner to intermediate. Review the outline and contact our team if you’re unsure whether it fits your experience or goals.
Plan your learning
The planned duration is 90 days. Confirm the next start date, class format, weekly commitment, and software or hardware requirements with our team before purchasing. Any software license costs should be confirmed separately.